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[VIDEO GAMES] Assassin’s Creed Origins

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Assassin’s Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin’s Creed series and the successor to 2015’s Assassin’s Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017.

The game is set in Ancient Egypt during the Ptolemaic period and recounts the secret fictional history of real-world events. The story explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forceful imposition of order. Origins received positive reviews from critics, who praised the story, voice acting, immersive world of Egypt and visuals, while criticizing some of the pacing and technical issues. Despite this, some critics called it the best installment of the series since 2013’s Assassin’s Creed

Assassin’s Creed Origins is an action-adventure stealth game played from a third-person perspective. Players complete quests—linear scenarios with set objectives—to progress through the story, earn experience points, and acquire new skills. Outside of quests, players can freely roam the open world environment on foot, horseback, camel-back or boat to explore locations, complete optional side-quests and unlock weapons and equipment.

The “eagle vision” mode, which was used by the franchise to give players the ability to scout an area by highlighting enemies and objects, has been replaced by a Bonelli’s eagle named Senu as a companion.Players are able to take control of Senu and scout an area in advance, highlighting enemies which will then be visible when they return to controlling Bayek, the game’s main character. Players can also tame various predators which will serve as a companion for the players and assist them against enemies. Naval combat, underwater exploration and tomb raiding return to the series. However, unlike previous games in the series, Origins Does not include many tall structures for climbing to unlock areas of the map.

The game also features revised combat mechanics. Previous titles in the Assassin’s Creed series used a “paired animation system” whereby the player character would engage with an enemy and combat would be dictated by a series of predeterminted animations based on player inputs and scripted AI movements. Assassin’s Creed Origins will move to a “hit-box system”. When the player wields a weapon, they will strike at whatever is in range, allowing them to hit enemies directly, injure individual body parts, and creating the possibility of missing an enemy entirely. Complementing this is the way weapons fall into different categories and are rated on their damage dealt, speed and range. Enemies will be drawn from several basic archetypes that use a variety of tactics in combat which, combined with the hit-box system, will require players to learn the attributes of individual weapons and tailor their playing style to succeed in combat. As enemy combat is also dictated by the hit-box system, the player will be equipped with a shield and will need to balance their offensive and defensive capabilities. Locations within the game world will be designed to enable players to choose their playing style by offering stealth and open combat as equally-viable choices for completing objectives.

Origins introduces an arena-based combat system where the player fights waves of increasingly-difficult combinations of enemies culminating in a boss fight. While the introduction to the arena is incorporated into the main story, the arena mode stands alone from the wider narrative. The game world features several arenas, with a variety of enemy combinations and unique bosses not found in the game world. Players will be able to unlock additional weapons and equipment by completing arena fights.

A future update to the game will add “Discovery Tour”, a sandbox mode allowing players to freely explore the open world with no objectives or combat, and embark on guided tours that highlight aspects of Egyptian history

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[Video Games] NBA 2K18 Release Date September 19

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NBA 2K18, this year’s entry in the Visual Concepts developed basketball sim from 2K Sports, look set to be another essential purchase for sports fans. In this article we’ll detail all there is to know about NBA 2K18, including the NBA 2K18 release date, NBA 2K18 pre-order info, details on the cover stars, NBA 2K18 All-Time Teams, and special editions

NBA 2K18 Release Date – PS4, Xbox One, and Nintendo Switch Versions

The NBA 2K18 release date is September 19, 2017. Anyone who pre-orders can get the game four days early on September 15. The latest iteration of the premiere basketball sim will be releasing for PS4, Xbox One, and the Nintendo Switch. 

Anyone still gaming on Xbox 360 or PlayStation 3 will also be able to buy NBA 2K18, but as these platforms are no longer the focus of development, chances are these editions will be very similar to the previous releases. 

NBA 2K18 Nintendo Switch Details and Hands-On Impressions

We recently got to go hands-on with NBA 2K18 at a special preview event in New York, and we can now confirm that the Nintendo Switch version of the game will be near enough identical to the PS4 and Xbox One versions. Every single mode, including MyGM, MyPlayer, and MyTeam will be included on the Switch version of the game, meaning you won’t be missing out on any features. 

The Switch version of NBA 2K18 will also feature Amiibo support, although we don’t currently know in what capacity, and the game will run at 30 frames per second in both docked and handheld mode. Check out our editor Kat Bailey’s quick impressions of the Switch version just below: 

NBA 2K18 New Neighborhood Social Club Feature

At the aforementioned preview event for NBA 2K18, we got our first glimpse at the new Neighborhood social hub feature for the game, which you can see a few snippets of just below. It looks set to be a forum for player avatars in the game, in the same way that Splatoon 2’s Inkopolis Square lets you show off your equipped clothing items and other accessories. 

NBA 2K18 Gameplay Trailers

The official NBA 2K YouTube channel recently published a video of behind the scenes developer interviews, while also giving us our first look at gameplay for the upcoming NBA 2K18. 

The full trailer, which you can see for yourself just below, highlights the focus on player accuracy in NBA 2K18, with the dev team having rebuilt the entire player body system from previous NBA 2K iterations, in order to accurately match the real life counterparts of the players in the game. 

The team then went into detail about MyPlayer, and about how the facial scan feature from past 2K games is returning in greater detail than ever. There’s now slated to be more options than ever before for when you’re customising your own character, and the team showed off some of the more advanced body proportion controls. 

On August 16, the NBA 2K YouTube account again posted a gameplay trailer for NBA 2K18, highlighting some of the flashier moves seen around the league on a nightly basis

The trailer at points gives some nice looks at defensive plays, as well as showing off some of the more emotional aspects of players on the court. Elsewhere, we could see the likes of Lebron James, Kevin Durant, Blake Griffin and more doing what they do best. 

NBA 2K18 MyTeam Details Revealed

With less than a month to go until the worldwide release of NBA 2K18, a brand new developer diary on the MyTeam mode was recently posted to the NBA 2K Facebook page, where associate producer Peter Cornforth revealed some of the new details coming to this iteration of the flagship basketball sim. 

Cornforth outlined several new modes and features for NBA 2K18 MyTeam, all of which we’ve highlighted and detailed just below for you: 

  • Pack and Playoffs – In this mode, you’ll start by opening a pack and picking the coach for your team, and then opening successive packs to assemble your full squad, which you’ll then take into 5v5 matchups online with other assembled teams. The further you advance before being eliminated from this tournament, the bigger the prize.
  • MyTeam Super Max – This mode introduces a salary cap and season gameplay to online competition within MyTeam, with each player having to assemble a roster of players based on their salaries. If everyone uses one card, for example Steph Curry, then his value will go up, causing less people to use him in their teams.
  • Strategy Cards – These cards can be played during timeouts, and have certain affects on your team for a limited time only. The higher rank your coach is, the more Strategy Cards you can bring with you into a single game.
  • All-Time Domination – Think you’re good at 2K? You might want to think again, as 2K18’s MyTeam brings in the All-Time Domination mode, where you can take your team to play against lineups compromised of the best players in a franchise’s history. This means Kobe, Shaq, Kareem, Magic, Wilt, Jerry, and more can all be found in a single team, for you to take on.

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[GAMES] Madden 18 Release Date Aug 25th

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The NFL regular season is just a matter of weeks away, but for Madden players, competitive football games are just on the horizon.

On August 25, Madden 18 will hit stores and give football fans the most realistic, in-depth gaming experience they’ve ever had. As the game evolves, so does the Madden cover player.

Madden 18 will release on EA Access on August 17 for users with Xbox One consoles. For PS4 users, the game will be released on August 25.

Even though there is a stigma attached to being a cover athlete, more specifically “the Madden curse,” it appears that New England Patriots quarterback Tom Brady is unfazed by being the face of the game.

With each game comes new faces and players to play with, mainly players coming from the collegiate ranks. But what stands out about this year’s edition of the game is the authenticity of it, including added animations and movements from players during a play that makes the user feel as if they are controlling every aspect of their team, as seen in the trailer below.

In addition to new player movements and mechanics, there is also enhanced gameplay for the user player, who will be able to take play-calling to a new level with more sophisticated in-game tactics and schemes to gain any little advantage they can over their opponent.

With new tackling and blocking controls, no longer will there be any confusion why elite pass-rushers get stuffed at the line of scrimmage for so often or why elite-level offensive linemen are beaten off the line of scrimmage with regularity.

The new blocking/tackling mechanics will make Madden feel as realistic as ever, even with the addition of new game modes.

The three new game modes (Arcade, Simulation, Competitive) will give the user new ways to enjoy the game. Arcade is a more intensified, fast-paced game where it’s all about style points and running up the scoreboard. Simulation sticks to the rules of football and is as real as it gets down to each player’s attributes and game-changing ability. Simulation will also serve as the default setting for connected franchise mode.

And last but not least, Competitive is, well, as competitive as it gets. A tournament-style gameplay experience will separate the true Madden superstars from the wannabe gamers. In this mode, there are no injuries or limited penalties, and there is no room for crying.

This year’s Madden is geared up to be the most realistic NFL video game yet. The only question is, are you ready to play?

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PS4 or Xbox One: Which Game Console is Best for Non-Gamers?

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Finally, the major game consoles are getting updates with the Sony PlayStation 4 and Microsoft Xbox One releases are right around the corner. There will be plenty of awesome game titles for both the PS4 and the Xbox One, but even if you’re not big into gaming, these systems might have something to appeal to you. After all, the PlayStation 3 was one of the first widely popular Blu-ray disc players, and the Xbox 360 was one of the first home entertainment devices to offer Netflix’s streaming video services. And the latest-gen consoles have even more entertainment .
What the PS4 and The Xbox One Can Do
Both the Xbox One and PS4 are fully functional Blu-ray players. Microsoft only supported DVD playback for the 360, but the Xbox One will finally make the jump to Blu-ray formats, and that means you’ll be able to watch high-definition movies on your system of choice.

Both systems will also have access to online media services, like every other major gaming platform (including handhelds). You’ll be able to access Netflix, Hulu Plus, Amazon Instant Video, and other services to watch television and movies and listen to music on either system.

And they both will have access to large libraries of on-demand movies, television shows, and music, but this is where they start to differ. On the Xbox One, you’ll be able to rent or buy content from the Xbox Live Movies & TV and Music Stores. PS4 users will be able to rent or buy content from the Sony Entertainment Network and access Sony’s Video Unlimited and Music Unlimited on-demand services. The availability of movies, music, and television shows might differ slightly between the two services, but they’ll both carry most major releases from studios and labels.

What Xbox One Does More
The Xbox One goes much further in home entertainment value with its television integration. The system has an HDMI pass-through and infrared blaster that you can connect to your cable or satellite box to integrate TV watching into the Xbox One. The process and features are explained in more detail in How to Watch TV on Your Microsoft Xbox One, but it basically lets the Xbox One take control of your cable or satellite box so you can browse programming alongside online media services in the Xbox One OneGuide and change channels using your voice and the Kinect. The Xbox One also lets you use apps and services while watching television; apps can be snapped to the side of the screen so they don’t obscure the television signal.

We’ll have to play with the Xbox One and Kinect ourselves to see how well this feature works, but the idea of switching between your favorite channels and shows with your voice and watching TV alongside the different apps and features of the Xbox One dashboard sound very useful. This could turn the Xbox One into the real killer in non-gaming applications, and makes it stand above the PS4 as a pure home entertainment hub.

These features come at a price, though. The Xbox One already retails for $100 more than the PS4, and using online media services requires a subscription to Xbox Live Gold, which costs $60 per year. You can use all of the PS4’s media features without subscribing to PlayStation Plus, and the system itself retails for $399 to the Xbox One’s $499. If you watch a lot of television, and perhaps watch TV far more than you’d even care about playing games, the Xbox One is a better bet.

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PS4 System Software Update 1.50 Details

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We wanted to shed some light on system software update version 1.50 for PS4, which will launch simultaneously with the system’s official North American launch on November 15th, 2013. By updating to system software version 1.50, you’ll be able to experience a variety of new features in addition to the basic functions of PS4.

The system software update 1.50 is approximately 300 MB, and will include the following features:

Remote Play
Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.

Second Screen
Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

Record, take screenshots, and upload gameplay effortlessly
The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.

Broadcast and spectate gameplay
The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.

Play as you download
This feature enables users to play supported digital titles as they are being downloaded. The time it takes to begin playing will vary depending on game data size and network environments, and not all titles will support this feature When a game is purchased, users can start playing after PS4 downloads a portion of the data, while the rest of the game is downloaded in the background during actual gameplay. Games may be downloaded in stand-by mode.

Multi log-in
A maximum of four users can log-in to a single PS4 system simultaneously. These players can use their own save data to play games, and also earn trophies on their own Sony Entertainment Network accounts even when playing a multiplayer game together on a single PS4 system.

Party (Voice chat)
By using the Mono Headset bundled with the PS4 system, users will be able to chat with up to eight friends enjoying different applications or games. Furthermore, users can use Party to chat between PS4 and PS Vita systems.

Face recognition and voice commands
Users with PlayStation Camera will be able to register their facial image onto their PS4 system, and login to their system using facial recognition instead of DualShock 4. Furthermore, users can use either the microphone of the Mono Head set connected to DualShock 4, or PlayStation Camera to navigate through the PS4 home screen (PlayStation Dynamic Menu) with voice commands to start up games and shutdown the system, among other features; please refer to PS4’s online manual for recognizable voice commands.

Background music player
Users can enjoy gameplay while listening to music in the background with Music Unlimited, a cloud-based digital music service. Users can also voice chat with friends while listening to music. Learn more about Music Unlimited here.

Online Multiplayer
PlayStation Plus members will be able to play PS4 titles online with other players via the network. PS Plus makes it easy for members to join available online multiplayer matches in a variety of ways, including the ability to easily join a game from a live stream broadcast or Party voice chats.

Blu-ray Disc and DVD player
Users can enjoy not only gaming on their PS4 system, but also Blu-ray and DVD video contents. When using for the first time, users must connect to the internet to activate this feature.

Some features will not be available at launch, such as “suspend/resume mode” which is a feature that keeps the PS4 system in a low power state and promptly takes users back to their game. We will provide additional information about system software update version 1.50 and features available at the PS4 system’s North America launch, and features that will be available after launch, in the near future.

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NCAA Football 14

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EA Sports is putting together the next iteration in its line of college football games – NCAA Football 14. Make sure you get a good look at the super realistic graphics and awesome stadium presentation for this sweet looking football game. COMES OUT IN JULY

EA Sports’ Ultimate Team mode is finally coming to NCAA, and thankfully your deck won’t be filled with QB #6 and HB #23, but with real-life football players.

In the Ultimate Team mode, you get a starter pack of player cards with which you play real games with in order to earn coins to buy more packs. By buying packs and competing in auctions to win specific player cards, you build up your roster with better and better players to compete against others online.

The NCAA franchise as a whole is unable to feature real college players (hence the anonymous player numbers that are used), but NCAA 14’s Ultimate Team mode has found a way around this and features real-life football players. Using its existing NFLPA license, developer EA Tiburon is creating Ultimate Team cards for all active NFL players on their college teams – that’s over 1,400 players at the game’s launch. It’s like the worlds biggest college all-star alumni game featuring everybody from current NFL players like Russell Wilson to former college greats not currently in the pros such as Andre Ware. There is also a multitude of guys in between – those whom you may recognize because they were your school’s campus heroes even though they haven’t made it big in the NFL.

Following the mode’s card-collecting philosophy, there will be multiple versions of some players if they’ve transferred schools in their college career, played multiple positions, or different cards for a player’s junior and senior seasons. Like the Ultimate Team mode in other games, NCAA 14 will also encourage collecting as many cards as you can with bonuses for getting all the cards in a particular collection set, such as all the Heisman Trophy winners, for example. EA says that it hopes to ultimately have over 2,500 player cards in the mode.

You can play games by either taking on solo, offline challenges (perhaps based on events such as a top game in the current season, a bowl game last year, etc.) as well as online via Head-to-Head Seasons. This mode, started by the FIFA soccer franchise, creates 10-game seasons and eight tiered divisions of play. You start out at the bottom division and work you way up via promotion while trying to avoid getting knocked down a division through relegation. NCAA 14 adds a four-round playoff structure that requires you to win at least five games in order to qualify (eight victories gets you a first round bye).

Unlike some of the other Ultimate Team modes in EA Sports titles, NCAA 14’s version does not feature chemistry between players, coaches, mobile/browser support, or consumable cards related to stat increases. There will, however, be customary “contract” extensions that let you continue to use a card and unspecified player items (no mention of whether these are earned or will cost money) that can be used to help out your team. The coin cost for different levels of card packs and any info on EA Tickets (which can be bought with real money and put towards card packs) has not been revealed yet.

NCAA 14’s version of Ultimate Team doesn’t feature all the bells and whistles the mode has enjoyed in other EA Sports titles, but college football fans should find no problem getting excited about this addictive mode.

For more on NCAA 14, check out this preview on the game’s gameplay and this one on its presentation.

Note: The original version of this preview mentioned 2,500+ players in the mode. EA Sports has since clarified that the mode will have over 1,400 players at launch, and that 2,500+ is the goal going forward. The text has been modified to reflect this distinction.

Email the author Matthew Kato, or follow on Twitter, and Game Informer.
Filed under: NCAA 14, ncaa Football 14, Football, EA Tiburon, PlayStation 3, Xbox 360, Preview, Sports, EA Sports, Ultimate Team
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by uncleho Wednesday, May 15, 2013 at 08:59 AM

Useless mode is useless.
by indiepassion_dave Wednesday, May 15, 2013 at 09:38 AM
Unlike some of the other Ultimate Team modes in EA Sports titles, NCAA 14’s version does not feature chemistry between players, coaches, mobile/browser support, or consumable cards related to stat increases. it doesnt sound a whole lot like ultimate team…
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by cxgdarch Wednesday, May 15, 2013 at 09:50 AM
I don’t really play sports games any more so I don’t know anything about this in FIFA. But to me it seems like this is an opportunity for them to add microtransactions to the game. Pay real money for the card packs and unlock all these players faster.
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by shadowBack Wednesday, May 15, 2013 at 12:38 PM
hey yo kato, tell me this aint gonna be the best year ever for football video games. It took EA damn near 30 years but by golly i think 2013 is the one sun.
[+] View Conversation (2)
by Coachscorner00 Wednesday, May 15, 2013 at 02:23 PM

I love NCAA so I will support this but not sure if it will be as well recieved as it is with Madden and hockey.
by John Wrek Wednesday, May 15, 2013 at 02:36 PM

Interesting add-on. But that’s all it is: an add-on.
by tmc002 Wednesday, May 15, 2013 at 04:49 PM
Yeah going off what John Wrek said, Looks good, but you have to pay for it. It’s automatically not good, lol. Like the fact that their are actual names on the card, tho. Is the game roster straight out of the box also filled with real names or would that have been time consuming?
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by TheMickakaBL Saturday, May 18, 2013 at 09:43 AM

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Microsoft has revealed its console to take on the PS4

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As the Xbox One finally touches down, Microsoft is ready to enter a new era of console gaming and take on a new generation of multimedia consumers.

The company described the Xbox One as “the ultimate all in one entertainment system – one system for a new generation.” It has the second generation of Kinect baked in nice and deep and has powerful specs similar to those of the Sony PS4.

The Xbox One wants to be the one-stop entertainment solution for your living room, integrating live TV, games, movies and web services like Skype, all controlled using Kinect’s improved voice recognition features.

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Xbox One release date, news and features

Xbox One release date, news and features
Updated Microsoft has revealed its console to take on the PS4
By James Rivington 17 hrs ago
86 comments

Xbox One release date, news and features We’re coming at you live from the launch event in Redmond
Related stories

Xbox One: UK marketing director didn’t know the name either
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As the Xbox One finally touches down, Microsoft is ready to enter a new era of console gaming and take on a new generation of multimedia consumers.

The company described the Xbox One as “the ultimate all in one entertainment system – one system for a new generation.” It has the second generation of Kinect baked in nice and deep and has powerful specs similar to those of the Sony PS4.

The Xbox One wants to be the one-stop entertainment solution for your living room, integrating live TV, games, movies and web services like Skype, all controlled using Kinect’s improved voice recognition features.
Xbox One specs

No big surprises here, really. The Microsoft Xbox One comes packing an x64 8-core AMD CPU, USB 3.0 ports, 500GB hard drive and 8GB DDR3 RAM. Connectivity-wise you’ve got 802.11n Wi-Fi with Wi-Fi Direct functionality for exchanging data between devices – specifically the new Xbox controller.

There’s also the addition of a Blu-ray drive, which marks Microsoft’s first move to embrace the disc format created by Sony et al, which vanquished HD DVD back when TechRadar was but a glint in someone’s eye.

So as expected, then, the Xbox One is more like a mini-PC than any Microsoft console that’s come before. These specs put the console on a par with the PS4 and bode well for developers who want to make cross-platform games.

The console has not only an HDMI-out port but also HDMI-in too. This is for interfacing with set-top boxes in order to integrate the Xbox One with your TV-watching experience. As far as you’re concerned, you’ll only have one device instead of two.

Home
News by technology
Gaming
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Xbox One release date, news and features

Xbox One release date, news and features
Updated Microsoft has revealed its console to take on the PS4
By James Rivington 17 hrs ago
86 comments

Xbox One release date, news and features We’re coming at you live from the launch event in Redmond
Related stories

Xbox One: UK marketing director didn’t know the name either
Xbox One Kinect isn’t an Orwellian spy tool
Xbox One: 10 reasons you’re going to love it

As the Xbox One finally touches down, Microsoft is ready to enter a new era of console gaming and take on a new generation of multimedia consumers.

The company described the Xbox One as “the ultimate all in one entertainment system – one system for a new generation.” It has the second generation of Kinect baked in nice and deep and has powerful specs similar to those of the Sony PS4.

The Xbox One wants to be the one-stop entertainment solution for your living room, integrating live TV, games, movies and web services like Skype, all controlled using Kinect’s improved voice recognition features.
Xbox One specs

No big surprises here, really. The Microsoft Xbox One comes packing an x64 8-core AMD CPU, USB 3.0 ports, 500GB hard drive and 8GB DDR3 RAM. Connectivity-wise you’ve got 802.11n Wi-Fi with Wi-Fi Direct functionality for exchanging data between devices – specifically the new Xbox controller.

There’s also the addition of a Blu-ray drive, which marks Microsoft’s first move to embrace the disc format created by Sony et al, which vanquished HD DVD back when TechRadar was but a glint in someone’s eye.

So as expected, then, the Xbox One is more like a mini-PC than any Microsoft console that’s come before. These specs put the console on a par with the PS4 and bode well for developers who want to make cross-platform games.

The console has not only an HDMI-out port but also HDMI-in too. This is for interfacing with set-top boxes in order to integrate the Xbox One with your TV-watching experience. As far as you’re concerned, you’ll only have one device instead of two.

kinect 2
Xbox One: Kinect

The Xbox One has Kinect functionality built into its very core. To turn the console on, you need only say the words “Xbox on” – the console is always listening.

A live demo at the launch event showed Kinect instantly responding to hand gestures and voice commands. That simply isn’t possible on the current hardware with the Xbox 360 and suggests that Kinect v2 is the gesture and voice controller we always wanted it to be.

The demo showed the ability to switch between games, videos, music and live TV instantaneously using simple voice commands such as “Xbox watch TV”. You can even ask to watch a specific channel – HBO was an example they used – and Xbox will take you there straight away.

Microsoft says that Kinect 2 is to fast and powerful that it detects motion in just 13 billionths of a second – the time it takes light to get from you and into the camera.

The Kinect sensor as a resolution of 1080p which means its footage will look great on your HD TV, and it captures video at 60fps which means footage that’s lovely and smooth.

The camera aslo has a field of view that’s 60% bigger than the original Kinect which means less faffing around trying to stand in the exact spot it tells you to. That combined with the more powerful means you’ll be able to get a lot more people gaming with Kinect all at one time.

What’s more, Microsoft says that the new Kinect uses infra-red, which means it works in complete darkness.

Home
News by technology
Gaming
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Xbox One release date, news and features

Xbox One release date, news and features
Updated Microsoft has revealed its console to take on the PS4
By James Rivington 17 hrs ago
86 comments

Xbox One release date, news and features We’re coming at you live from the launch event in Redmond
Related stories

Xbox One: UK marketing director didn’t know the name either
Xbox One Kinect isn’t an Orwellian spy tool
Xbox One: 10 reasons you’re going to love it

As the Xbox One finally touches down, Microsoft is ready to enter a new era of console gaming and take on a new generation of multimedia consumers.

The company described the Xbox One as “the ultimate all in one entertainment system – one system for a new generation.” It has the second generation of Kinect baked in nice and deep and has powerful specs similar to those of the Sony PS4.

The Xbox One wants to be the one-stop entertainment solution for your living room, integrating live TV, games, movies and web services like Skype, all controlled using Kinect’s improved voice recognition features.
Xbox One specs

No big surprises here, really. The Microsoft Xbox One comes packing an x64 8-core AMD CPU, USB 3.0 ports, 500GB hard drive and 8GB DDR3 RAM. Connectivity-wise you’ve got 802.11n Wi-Fi with Wi-Fi Direct functionality for exchanging data between devices – specifically the new Xbox controller.

There’s also the addition of a Blu-ray drive, which marks Microsoft’s first move to embrace the disc format created by Sony et al, which vanquished HD DVD back when TechRadar was but a glint in someone’s eye.

So as expected, then, the Xbox One is more like a mini-PC than any Microsoft console that’s come before. These specs put the console on a par with the PS4 and bode well for developers who want to make cross-platform games.

The console has not only an HDMI-out port but also HDMI-in too. This is for interfacing with set-top boxes in order to integrate the Xbox One with your TV-watching experience. As far as you’re concerned, you’ll only have one device instead of two.

kinect 2
Xbox One: Kinect

The Xbox One has Kinect functionality built into its very core. To turn the console on, you need only say the words “Xbox on” – the console is always listening.

A live demo at the launch event showed Kinect instantly responding to hand gestures and voice commands. That simply isn’t possible on the current hardware with the Xbox 360 and suggests that Kinect v2 is the gesture and voice controller we always wanted it to be.

The demo showed the ability to switch between games, videos, music and live TV instantaneously using simple voice commands such as “Xbox watch TV”. You can even ask to watch a specific channel – HBO was an example they used – and Xbox will take you there straight away.

Microsoft says that Kinect 2 is to fast and powerful that it detects motion in just 13 billionths of a second – the time it takes light to get from you and into the camera.

The Kinect sensor as a resolution of 1080p which means its footage will look great on your HD TV, and it captures video at 60fps which means footage that’s lovely and smooth.

The camera aslo has a field of view that’s 60% bigger than the original Kinect which means less faffing around trying to stand in the exact spot it tells you to. That combined with the more powerful means you’ll be able to get a lot more people gaming with Kinect all at one time.

What’s more, Microsoft says that the new Kinect uses infra-red, which means it works in complete darkness.

xbox one
Xbox One controller

The new Xbox controller is very much based on what’s come before, but under the hood there are 40 technical design ‘innovations’. The pad has an integrated battery which takes AA batteries. Microsoft confirmed to us that this will work much in the same way as the 360’s, but the integrated build will obviously be a lot more comfortable. The biggest change from a gameplay point of view are that the re-designed triggers will now give you vibrating feedback in-game. All of the other buttons and surfaces have been tweaked as well, but most of the changes are out of sight.
Xbox One: discs

The Xbox One games will come on Blu-ray discs but they’re only for one-time use. Once you’ve installed the games onto your hard drive, you no longer need them as the game is tied to your Xbox Live account. This is a similar idea to that employed by Steam and Uplay on the PC.
Xbox Live upgraded

Live is the most popular online gaming platform on the planet and it’s getting a huge behind-the-scenes overhaul for the new generation.

While current games servers number roughly 15,000, Microsoft is expanding that to a barely conceivable 300,000 in order to ensure you have instant access to your games and content no matter where you are.
Xbox One personalisation

You can turn on the Xbox One by simply walking over and talking to it. It turns on instantly, and Kinect will recognise you and take you straight to your own personalised home screen. Here you have access to your own personal movies and music, as well as leaping straight into your own save games.

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Xbox One release date, news and features

Xbox One release date, news and features
Updated Microsoft has revealed its console to take on the PS4
By James Rivington 17 hrs ago
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Xbox One release date, news and features We’re coming at you live from the launch event in Redmond
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As the Xbox One finally touches down, Microsoft is ready to enter a new era of console gaming and take on a new generation of multimedia consumers.

The company described the Xbox One as “the ultimate all in one entertainment system – one system for a new generation.” It has the second generation of Kinect baked in nice and deep and has powerful specs similar to those of the Sony PS4.

The Xbox One wants to be the one-stop entertainment solution for your living room, integrating live TV, games, movies and web services like Skype, all controlled using Kinect’s improved voice recognition features.
Xbox One specs

No big surprises here, really. The Microsoft Xbox One comes packing an x64 8-core AMD CPU, USB 3.0 ports, 500GB hard drive and 8GB DDR3 RAM. Connectivity-wise you’ve got 802.11n Wi-Fi with Wi-Fi Direct functionality for exchanging data between devices – specifically the new Xbox controller.

There’s also the addition of a Blu-ray drive, which marks Microsoft’s first move to embrace the disc format created by Sony et al, which vanquished HD DVD back when TechRadar was but a glint in someone’s eye.

So as expected, then, the Xbox One is more like a mini-PC than any Microsoft console that’s come before. These specs put the console on a par with the PS4 and bode well for developers who want to make cross-platform games.

The console has not only an HDMI-out port but also HDMI-in too. This is for interfacing with set-top boxes in order to integrate the Xbox One with your TV-watching experience. As far as you’re concerned, you’ll only have one device instead of two.

kinect 2
Xbox One: Kinect

The Xbox One has Kinect functionality built into its very core. To turn the console on, you need only say the words “Xbox on” – the console is always listening.

A live demo at the launch event showed Kinect instantly responding to hand gestures and voice commands. That simply isn’t possible on the current hardware with the Xbox 360 and suggests that Kinect v2 is the gesture and voice controller we always wanted it to be.

The demo showed the ability to switch between games, videos, music and live TV instantaneously using simple voice commands such as “Xbox watch TV”. You can even ask to watch a specific channel – HBO was an example they used – and Xbox will take you there straight away.

Microsoft says that Kinect 2 is to fast and powerful that it detects motion in just 13 billionths of a second – the time it takes light to get from you and into the camera.

The Kinect sensor as a resolution of 1080p which means its footage will look great on your HD TV, and it captures video at 60fps which means footage that’s lovely and smooth.

The camera aslo has a field of view that’s 60% bigger than the original Kinect which means less faffing around trying to stand in the exact spot it tells you to. That combined with the more powerful means you’ll be able to get a lot more people gaming with Kinect all at one time.

What’s more, Microsoft says that the new Kinect uses infra-red, which means it works in complete darkness.

xbox one
Xbox One controller

The new Xbox controller is very much based on what’s come before, but under the hood there are 40 technical design ‘innovations’. The pad has an integrated battery which takes AA batteries. Microsoft confirmed to us that this will work much in the same way as the 360’s, but the integrated build will obviously be a lot more comfortable. The biggest change from a gameplay point of view are that the re-designed triggers will now give you vibrating feedback in-game. All of the other buttons and surfaces have been tweaked as well, but most of the changes are out of sight.
Xbox One: discs

The Xbox One games will come on Blu-ray discs but they’re only for one-time use. Once you’ve installed the games onto your hard drive, you no longer need them as the game is tied to your Xbox Live account. This is a similar idea to that employed by Steam and Uplay on the PC.
Xbox Live upgraded

Live is the most popular online gaming platform on the planet and it’s getting a huge behind-the-scenes overhaul for the new generation.

While current games servers number roughly 15,000, Microsoft is expanding that to a barely conceivable 300,000 in order to ensure you have instant access to your games and content no matter where you are.
Xbox One personalisation

You can turn on the Xbox One by simply walking over and talking to it. It turns on instantly, and Kinect will recognise you and take you straight to your own personalised home screen. Here you have access to your own personal movies and music, as well as leaping straight into your own save games.

xbox one
Xbox One: always on? Nope!

One rumour that put the fear of God into many gamers was that the new Xbox would require an always-on internet connection. But this is in fact not true. “No, it does not have to be always connected,” says Microsoft, “but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.”
Xbox One games

Microsoft has announced that its own games studios will release 15 games in the first year of the Xbox One’s life cycle. Other than that, we also know that FIFA 14 will launch on the console with exclusive content, and the new COD game, Call of Duty: Ghosts, will also have exclusive content on the Xbox.

Xbox One: backwards compatibility

Because the Xbox One uses a completely different system architecture to that of previous Xbox consoles, it will not be compatible with any Xbox 360 games.

However, it is yet to be seen whether the cloud might come to the rescue and allow games to be streamed over the web. Perhaps E3 has the answer…
Xbox One release date

Microsoft sadly made no mention of an Xbox One release date during its Redmond launch event. However, more details are promised for E3 in July which is when we should find out when we can expect to get our hands on one. However, that hasn’t stopped retailers opening pre-orders already.

Many industry experts actually predicted that we’d finally get some hard Xbox info at GDC this year but Microsoft confirmed to TechRadar that turned out not to be the case.

All indications are that the next Xbox will arrive in time for Christmas 2013.
Microsoft briefly stated that the new Xbox is imminent in an interview with the Verge before swiftly backtracking and issuing a moderately embarrassing denial.

This is further backed up by a Microsoft job advert which confirms a new Xbox launch is imminent.

Further rumours of an Xbox release date of pre-Christmas 2013 was backed up at the end of November 2012 by a Bloomberg report which cites sources at Microsoft and says we are likely to see the new Xbox make its debut at E3 2013.

But then! In January, a report from Game Informer suggested that we’d actually see Microsoft bust out an all-singing all-dancing event to launch the new Xbox around Game Developers Conference in March.

Why no E3 reveal? Because Microsoft wanted to make a splash away from the noise of the mega-show. Unfortunately, the report indicated that Sony had the same idea for the PS4…
Xbox One price

No pricing info has yet been revealed by Microsoft – expect this when we get official confirmation of worldwide release dates.

That leaked document we mentioned earlier mentions a $299 (£190) price point which sounds gloriously ambitious to us. Expect the Xbox price to be a bit more than that but assuming the PS4 launches around the same time, expect some competitive pricing.
Xbox Mini

Strong rumours are building that Microsoft is planning a double assault on the console market. The new Xbox will allegedly be joined in the cabinet by an Xbox MIni – a small, Apple TV-like device based on Windows 8, with the ability to stream Xbox 360 games from the cloud.

Catch up on all the highlights from the Xbox One launch event in the video below:

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Injustice: Gods Among Us

Injustice

What if our greatest heroes became our greatest threat? From the indomitable DC Comics and the makers of the definitive fighting game franchise Mortal Kombat comes Injustice: Gods Among Us, a bold fighting game featuring a large cast of favorite DC Comics icons. Set in a world where the lines between good and evil are blurred, players will experience heroes and villains engaging in epic battles on a massive scale. A deep, original story compliments the fighting action that pits many of the great heroes and villains from the DC universe against each other — Batman, Harley Quinn, Solomon Grundy, Superman, The Flash, Wonder Woman and many others lose their allegiances and fight for Injustice!

Release Date: April 16, 2013
RP-T+ for Rating Pending, Targeting a Rating of Teen or Above:
Genre: Fighting
Publisher: Warner Bros. Interactive
Developer: NetherRealm Studios

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Sony has unveiled the PlayStation 4

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The PlayStation 4 has been announced in New York City. The name is definite; its features, still to be detailed. Among other things, the new PlayStation platform will be open to episodic and free-to-play content.

The PlayStation 4, as discussed in the early moments of Sony’s event, has a “supercharged PC architecture” with an X86 CPU, “enhanced PC GPU” (unspecified as of yet) with GDDR5, 8GB of memory, and traditional hard-drive storage.

The new DualShock 4 controller is indeed the one rumored. It has enhanced rumble, a touch pad, a share button, headphone jack, and light-up bar that looks like a transplanted top of a Move wand. In addition, a stereo camera bar, which looks very Kinect-like, works with the light bar for motion controls.

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February 20, 2013 3:14 PM PST

The PlayStation 4 has been announced in NYC.
(Credit: CNET)

NEW YORK–Sony has unveiled the PlayStation 4.

The PlayStation 4 has been announced in New York City. The name is definite; its features, still to be detailed. Among other things, the new PlayStation platform will be open to episodic and free-to-play content.

The PlayStation 4, as discussed in the early moments of Sony’s event, has a “supercharged PC architecture” with an X86 CPU, “enhanced PC GPU” (unspecified as of yet) with GDDR5, 8GB of memory, and traditional hard-drive storage.

The new DualShock 4 controller is indeed the one rumored. It has enhanced rumble, a touch pad, a share button, headphone jack, and light-up bar that looks like a transplanted top of a Move wand. In addition, a stereo camera bar, which looks very Kinect-like, works with the light bar for motion controls.
Sony finally unveils PS4 (pictures)
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The Sony event thus far has continually emphasized simplicity and ease of use. Immediacy of response reducing lag time while accessing content is also one of the promised PS4 features (unlike the extremely laggy Wii U, perhaps). A secondary custom chip will allow background downloading, and games will be playable as they’re being downloaded.

Sony promises you’ll be able to scan the last few minutes of your gameplay with the push of a button and share screenshots and clips, or spectate and chat during other people’s games, and Sony promises a serious revamp of friend-making, using “real names.”

The core social elements of the PS4 are being promised to work on smartphones, tablets, and the Vita as well — on stage, the clean-looking social browser was shown on various devices, including streaming video of gameplay.

Gaikai cloud technology, acquired last year by Sony, was also discussed, as a way of offering the “fastest gaming network” and enabling what is promised to be a trial-based way of playing games before buying. This would work via streaming-game technology.

Gaikai technology will also be used to power the PS4’s spectating experiences, and that ability to continually one-button broadcast your game progress. It sounds a lot like the sort of stuff PC gamers have loved, and it’s certainly the first time a home gaming console has entered this territory. The streaming/sharing technology will also work with Facebook and UStream.

Remote play will be enabled as well, promising second-screen gaming on the Vita. It sounds somewhat like what the Nintendo Wii U enables on the GamePad, except in this case the experience will be translated onto a fully independent handheld device. If this works as promised, it could help make the PS4 and Vita a hardware match worth getting — improved transmission times between the Vita and PS4 are also being promised. More will be discussed on that “later in the year.”

Sony’s also promised not just PlayStation 3 backward-compatibility, but PlayStation 1 and PS 2 retro gaming as well via a “PlayStation Cloud Service.” Whether this will be true disc compatibility or cloud-streaming remains to be seen.

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